Immortals Fenyx Rising

A Charismatic Homage, But Not a Pantheon Shaker

Action gameSteamSwitch$39.99

Reviewed by the Rankeno RPG & Adventure DeskUpdated Oct 2026

Immortals Fenyx Rising is an Action game for Steam and Nintendo Switch. It scores 6.7 out of 10 — Mixed.

6.7Mixed#665 of 758 Action games

How it scored How we score

  • Design7.0
  • Innovation5.5
  • Value7.0
  • Utility7.5

In one line

Ubisoft Quebec’s Immortals Fenyx Rising is a polished, often charming open-world adventure steeped in Greek mythology, but its heavy debt to genre titans and a repetitive structure make it hard to recommend to anyone but genre devotees.

Released Dec 15, 2022

The verdict

What we liked

  • Engaging Greek mythology with charming humor
  • Fluid, satisfying, and deep combat system
  • Clever and challenging Vaults of Tartaros puzzles
  • Vibrant, stylized art direction
  • Extensive character and ability customization

What could be better

  • Gameplay loop can become repetitive
  • Open world can feel sparse or uninspired
  • Humor occasionally feels forced or overbearing
  • Strong similarities to Breath of the Wild reduce originality
  • Numerous side quests often lack depth

Is it for you?

Best for

  • Fans of open-world action-adventure games who appreciate a lighthearted approach to narrative.
  • Players seeking a Greek mythology experience that prioritizes charm and humor over historical accuracy.
  • Gamers who enjoyed The Legend of Zelda: Breath of the Wild but desire a more structured combat system and a greater emphasis on story.

More reviewed in Action

Overview

From Ubisoft Quebec, Immortals Fenyx Rising is a vibrant open-world action-adventure title, a deliberate foray into a subgenre increasingly defined by sprawling landscapes and emergent gameplay. This is not a subtle nod; it is a full-throated embrace of the design philosophies that have dominated the last half-decade of exploration-focused gaming. Players assume the role of Fenyx, a customizable, winged demigod tasked with an urgent, divine mission: to rescue the Greek pantheon and her own brother, Ligyron, from the clutches of Typhon, a primordial beast whose rampage has left the picturesque Golden Isle in mythological disarray.

Ubisoft Quebec, a studio with a formidable track record in crafting expansive digital realms, here trades the historical gravitas of their Assassin’s Creed Odyssey for a more lighthearted, albeit equally ambitious, take on ancient Hellenic lore. The game constructs a world of seven distinct biomes, each teeming with classical creatures, demigods in distress, and environmental challenges. Fenyx’s traversal toolkit—climbing, horseback riding, and the pivotal Daedalus’s Wings—is built for navigating such a vertically integrated environment. Accompanied by Phosphor, a loyal bird companion, Fenyx’s journey is one of constant discovery, punctuated by both frantic combat encounters and cerebral puzzle-solving. The design intent is clear: to offer a mythological playground where player agency and exploration are paramount, all wrapped in a distinctive, almost cartoonish, art style that sets it apart from its more photorealistic contemporaries.

Key features

  • Expansive Golden Isle Exploration: Traverse a vast, visually striking open world inspired by Greek mythology, featuring seven distinct regions interconnected by intricate climbing, gliding, and horseback riding mechanics. The Daedalus’s Wings let Fenyx glide long distances after any climb, opening up the island’s vertical terrain.
  • Dynamic, Skill-Based Combat: Engage in an action-oriented combat system against a menagerie of mythical beasts, utilizing a diverse arsenal of weapons, armor, skills, and God Powers that allow for strategic depth and satisfying combo execution.
  • Intricate Puzzle Vaults: Challenge both wit and agility within the Vaults of Tartaros, multi-stage dungeons packed with physics-based puzzles, platforming sequences, and combat arenas that demand mastery of Fenyx’s full skillset.
  • Comprehensive Player Customization: Personalize Fenyx’s appearance through extensive visual options and tailor gameplay via a robust upgrade system for weapons, armor, skills, and God Powers, enabling varied combat and exploration approaches.

Analysis

Immortals Fenyx Rising is built around a compelling, if familiar, gameplay loop: discover a new region, encounter a distressed god, cleanse the land of Typhon’s corruption through a combination of combat encounters, environmental puzzles, and the aforementioned Vaults of Tartaros. This structure, while effective, invites immediate comparisons. The elephant in the room—or perhaps the cyclops in the coliseum—is The Legend of Zelda: Breath of the Wild. From stamina-based climbing to glide mechanics, from physics-driven environmental puzzles to weapon durability (mercifully, here weapons are simply less effective rather than shattering), Immortals wears its inspiration on its sleeve. This isn’t necessarily a flaw, but it does mean the game constantly struggles to define its own unique identity beyond a mythological reskin.

Where Immortals carves out more of its own space is in its narrative tone and combat. The pervasive humor, delivered through the constant, often meta-commentary between Zeus and Prometheus, is a double-edged sword. At its best, it’s genuinely witty, offering fresh perspectives on well-trodden myths. At its worst, it veers into overbearing territory, disrupting moments that might otherwise build genuine gravitas. This lightheartedness permeates the character designs and the world itself, making for a charming, if occasionally saccharine, experience.

The combat system is one of the game’s genuine strengths. It’s designed to be fluid, responsive, and deceptively deep. Basic light and heavy attacks combine with a suite of unlockable God Powers—like Ares’s Wrath, a powerful upward thrust, or Athena’s Dash, a crowd-controlling charge—to create varied and impactful encounters. Managing stamina (for special abilities) and dodging/parrying are crucial, demanding player skill beyond simple button mashing. Boss fights, particularly against corrupted heroes and mythical beasts, leverage these mechanics effectively, providing challenges that require understanding enemy patterns and exploiting weaknesses. This system is more robust and overtly action-oriented than its spiritual predecessor from Hyrule, offering a direct, engaging confrontation that many players will appreciate.

Puzzles, both in the open world and within the Vaults of Tartaros, range from clever to somewhat rote. The Vaults are generally the highlight, presenting contained, often elaborate challenges that blend platforming with environmental manipulation. These dungeons are where the game’s physics engine truly shines, requiring players to redirect lasers, stack objects, and precisely time movements. However, the open-world puzzles, while numerous, can feel like busywork, repeating similar mechanics without significant evolution. This contributes to a sense of repetitive gameplay and an empty feeling in portions of the otherwise vibrant world, as the sheer quantity of objectives sometimes outweighs their individual quality or narrative significance. The constant need to clear map markers can become a grind, a common criticism of Ubisoft’s open-world formula.

User Experience Flow

The onboarding experience is designed to be swift, dropping Fenyx into the midst of the Golden Isle with minimal friction. The UI is clean, presenting information clearly without cluttering the screen, a laudable achievement given the breadth of systems at play. Exploration is structured to flow naturally, with points of interest often visible from high vantage points, encouraging players to chart their own course. The progression system, tied to collecting various resources to upgrade health, stamina, weapons, and abilities, is satisfying on paper. Each upgrade provides a tangible benefit, directly impacting Fenyx’s efficacy in combat and ability to solve more complex puzzles, reinforcing the loop. The freedom to approach challenges in different orders, combined with generous fast travel options, is designed to ensure players rarely feel truly stuck or lost, even in such a vast world.

Visuals & performance

Visually, Immortals Fenyx Rising opts for a stylized, almost cel-shaded aesthetic that beautifully renders its mythological world. The vibrant color palette, distinct character designs, and exaggerated animations give the game a timeless, almost Pixar-esque quality that should age gracefully. This artistic direction is a deliberate and successful choice, perfectly complementing the game’s lighthearted tone and ensuring excellent readability during frantic combat encounters. Character models are expressive, and the environments, from the lush forests of Clashing Rocks to the fiery peaks of King’s Peak, are packed with personality and mythological landmarks. A stylized game of this scope is also comparatively light on hardware, which works in its favor across platforms. The UI design is functional and intuitive, keeping critical information readily available without overwhelming the player.

Platform nuances

On Steam (PC), the game offers the expected benefits of the platform: higher graphical fidelity, the potential for uncapped frame rates, and the flexibility of control schemes (gamepad or mouse and keyboard). The detailed textures, sharper shadows, and increased draw distances create a visually richer experience, especially on high-end hardware.

On Nintendo Switch, the experience is understandably a compromise. The stylized art direction helps immensely in masking graphical limitations, but the drop in resolution, softer textures, and reduced environmental detail are inherent to the port. The portability factor of the Switch, however, cannot be overstated. The game’s engaging loop of bite-sized puzzles and combat encounters lends itself exceptionally well to handheld play, making it an ideal companion for commutes or quick sessions. The core gameplay remains intact, a case of artistic vision triumphing over raw technical power in delivering a cohesive experience.

Final verdict

Immortals Fenyx Rising is a competently made game that exists firmly in the shadow of giants. Ubisoft Quebec has crafted a polished, enjoyable adventure brimming with personality and a satisfying combat system. The Greek mythology is lovingly rendered, often hilariously so, and the core loop of exploration, puzzle-solving, and monster slaying is compelling in bursts. Yet the constant echoes of its primary inspiration mean that while it executes its borrowed concepts with admirable skill, it rarely transcends them—and the repetition of its open-world structure wears thin long before the credits. For genre devotees craving more of a specific open-world flavor, it’s an odyssey worth embarking on; for most players, it merely polishes a well-worn path, and that’s not enough to earn a wholehearted recommendation.

Reviewed by the Rankeno RPG & Adventure Desk. Scores are out of 10; the overall score is the desk’s editorial judgement, informed by the four sub-scores above. How we review

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Store facts (checked Oct 2026)

Store ratings
4,718

Quick facts

Publisher
Ubisoft
Released
Dec 15, 2022
Price
$39.99
Genres
Action, Adventure, RPG

Questions about Immortals Fenyx Rising

Is Immortals Fenyx Rising worth it?

Immortals Fenyx Rising is a competently made game that exists firmly in the shadow of giants. Our editors scored Immortals Fenyx Rising 6.7 out of 10, which puts it in our Mixed band.

Why does Immortals Fenyx Rising score 6.7 out of 10?

With a score of 6.7 out of 10, Immortals Fenyx Rising lands in our Mixed band. Utility is its strongest category at 7.5 out of 10. Innovation is the weakest at 5.5.

What do our editors like most about Immortals Fenyx Rising?

Engaging Greek mythology with charming humor. Fluid, satisfying, and deep combat system.

What do our editors say is Immortals Fenyx Rising's biggest weakness?

Gameplay loop can become repetitive. Open world can feel sparse or uninspired.

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