Overview
From its opening orchestral swells, Ori and the Will of the Wisps asserts itself not just as a game, but as an experience. Developed by Moon Studios GmbH and published by Xbox Game Studios, this title arrives as a direct successor to the widely acclaimed Ori and the Blind Forest, yet it transcends its predecessor in nearly every conceivable metric. It’s a platform-adventure Metroidvania that skillfully navigates the delicate balance between challenge and accessibility, weaving a heartfelt narrative through a carefully crafted, hand-painted world. The market is saturated with games vying for attention, many offering sprawling open worlds or hyper-realistic graphics, but Will of the Wisps carves its own niche with an unwavering commitment to artistic integrity and emotional depth.
The game returns players to the ethereal form of Ori, a guardian spirit, whose new journey is fraught with peril and profound discovery. This isn’t a mere re-treading of familiar ground; the design reflects iteration and innovation. Moon Studios retained the core platforming purity that defined the first installment while drastically expanding the scope of its combat. The result is a game that feels simultaneously familiar and exhilaratingly new. It speaks to a mature understanding of player engagement, offering layers of strategic depth through its shard system and diverse spirit weapons, ensuring that every encounter and exploration feels meaningful. Where “emotional storytelling” often equates to forced melodrama, Will of the Wisps delivers a genuine, poignant tale of destiny, sacrifice, and heroism without ever feeling manipulative. Its strong critical reception reflects Moon Studios’ mastery of their craft and their refusal to compromise on artistic vision or gameplay polish. This is a title designed to resonate long after the credits roll.
Key features
- Expanded Combat System: Ori now commands a diverse arsenal of spirit weapons, spells, and skills, allowing for a highly personalized combat approach designed to feel impactful and fluid, moving beyond the more passive combat of its predecessor.
- Intricate Shard System: A robust customization mechanic empowers players to tailor Ori’s abilities through collectible shards, offering deep strategic options for both combat and traversal, fostering experimentation and replayability.
- Visually Stunning Art Style: A hand-painted aesthetic renders lush environments with remarkable beauty and detail, creating an immersive and consistently awe-inspiring world that serves as a character in itself.
- Deeply Moving Orchestral Score: Gareth Coker’s masterful score carries every emotional beat and action sequence, complementing the game’s visual grandeur and narrative gravity, making it a standout element.
- Precise Platforming Mechanics: The tight, responsive controls are built to make Ori’s agile movements through the world satisfyingly fluid and precise, crucial for navigating complex environmental puzzles and intense chase sequences.
Analysis
Ori and the Will of the Wisps operates on a principle of refined excellence. Where Blind Forest established a foundational Metroidvania blueprint with exquisite platforming, Will of the Wisps builds upon it, constructing a layered set of gameplay systems that synergize with remarkable elegance. The central gameplay loop remains rooted in exploration, ability acquisition, and environmental puzzle-solving, but the introduction of a significantly overhauled combat system fundamentally alters the player’s interaction with the world. No longer is Ori primarily a reactive, evasive entity; the expanded arsenal—from the rapid Spirit Edge to the devastating Spirit Smash—transforms encounters into proactive, engaging skirmishes. This shift injects a dynamic energy into combat that was notably absent before, allowing players to develop genuinely distinct playstyles, adapting their loadouts to tackle the myriad formidable foes that populate Niwen.
The shard system is the unsung hero of this evolution. It’s an integral layer of strategic depth that empowers player agency. Equipping shards that boost damage, increase energy regeneration, or even offer utility like Triple Jump or Light Burst completely recontextualizes challenges. This level of customization ensures that even when a particular section feels insurmountable, a quick re-evaluation of Ori’s loadout can often provide a viable path forward. This intelligent design sidesteps the common pitfall of Metroidvanias where players feel locked into a single optimal build, instead fostering a continuous cycle of experimentation and discovery.
Traversal, the bedrock of any Metroidvania, remains impeccable by design. Ori’s movements are butter-smooth, every dash, grapple, and glide executed with a satisfying sense of control. The world of Niwen shows careful level design, with intricate, interconnected biomes that demand precise timing and spatial awareness. The pacing is deliberate yet constantly engaging; players are rarely left aimlessly wandering. The narrative, while not always at the forefront of gameplay, provides a powerful emotional through-line. Themes of loss, perseverance, and belonging are explored with a maturity and grace that gives the entire experience weight beyond a typical genre exercise. The narrative may not reach the philosophical heights of its peers, but it lands its emotional punches, particularly in its poignant conclusion. The game’s unwavering commitment to polished mechanics is evident in every jump, every combat flurry, and every cinematic transition. Will of the Wisps doesn’t just ask players to traverse its world; it invites them to inhabit it, fostering a profound connection through responsive gameplay and a story that truly resonates.
Visuals & performance
Ori and the Will of the Wisps sets a new benchmark for aesthetic achievement in gaming. The hand-painted art style is functionally immersive as well as visually appealing. Each frame is a masterpiece, brimming with intricate detail, vibrant color palettes, and dynamic lighting that breathes life into every nook and cranny of Niwen. From the bioluminescent flora of the Inkwater Marsh to the windswept peaks of the Baur’s Reach, the environments are integral components of the storytelling, evolving with Ori’s journey. The UI design is minimalist and elegant, providing necessary information without ever cluttering the screen or detracting from the visual splendor. Character animations are fluid and expressive, particularly Ori’s, conveying a wide range of emotions through subtle movements.
Complementing this visual feast is a magnificent orchestral score by Gareth Coker. It’s a rarity to encounter a soundtrack so intrinsically woven into the fabric of a game that it becomes indistinguishable from the experience itself. The music swells with triumph during boss battles, recedes into melancholic introspection during moments of quiet exploration, and propels Ori through adrenaline-fueled escape sequences. The sound design, too, is exceptional, from the satisfying thwack of Ori’s Spirit Edge to the ominous roars of larger foes. As a 2D game of this scope, it is light on hardware demands, and its art and audio spectacle are built to shine without interruption.
Platform nuances
On Steam, Ori and the Will of the Wisps finds a natural home, leveraging the platform’s robust capabilities. The game’s precise platforming and combat mechanics are exceptionally well-suited for mouse and keyboard input, offering the granular control that speedrunners and precision-focused players often demand. However, the game also offers strong controller support, delivering a more relaxed, yet equally responsive, experience that some might find more intuitive for its Metroidvania exploration. The game’s modest technical demands mean it should scale gracefully across a wide range of PC configurations, from high-end rigs to more modest setups. Steam’s feature set, including achievements and cloud saves, integrates cleanly, enhancing the overall user experience without friction.
Final verdict
Ori and the Will of the Wisps is a monumental achievement. It takes the solid foundation of its predecessor and builds on it, carefully refining every facet of its design to deliver a gaming experience that is at once challenging, beautiful, and profoundly moving. Moon Studios has not just created a game; they have crafted a modern classic, one of the very best of its kind, and a shining example of what thoughtful design, unwavering artistic vision, and a deep understanding of player engagement can accomplish. We recommend it without hesitation. It’s a journey well worth embarking upon.
Reviewed by the Rankeno Action Desk. Scores are out of 10; the overall score is the desk’s editorial judgement, informed by the four sub-scores above. How we review