Overview
It’s a rare thing when a project born from a fan community ascends to become a benchmark in its own right. The Forgotten City, developed by the three-person core team at Modern Storyteller and published by Dear Villagers, is one of those rarities. What began life as a celebrated mod for The Elder Scrolls V: Skyrim has been reimagined in Unreal Engine, emerging as a standalone, polished, and profoundly intelligent mystery that puts most AAA narratives to shame. The game transports you to a lost, subterranean Roman city, where a small community of 26 souls lives in a fragile utopia governed by a single, terrifying law: The Golden Rule. If any one of them commits a sin, the gilded statues that watch over the city come to life, turning everyone to solid gold. Forever.
You arrive as a temporal castaway, thrust into a time loop, condemned to relive the city’s final day on repeat. Your task is not to fight, but to investigate. To question. To understand the intricate web of relationships, secrets, and sins that bind these desperate people together. This isn’t a simple whodunit; it’s a philosophical pressure cooker. The game’s brilliance lies in its premise. It takes a high-minded ethical concept and weaponizes it, creating a system of stakes that is at once deeply personal and communal. Released July 28, 2021, The Forgotten City has established itself not as a “mod-made-good,” but as a modern classic of the adventure genre — proof of the power of a focused vision and exceptional writing.
Key features
- The Golden Rule & Time Loop: The core mechanic is a repeating day where knowledge is your only persistent upgrade. You exploit the loop to gather information, prevent crimes, and manipulate events to unravel the central mystery before sin dooms everyone.
- Narrative-Driven Investigation: Combat is a footnote. The primary gameplay involves exploring the city, engaging in branching dialogues with its richly drawn inhabitants, and using logic and deduction to solve complex, interconnected puzzles.
- Consequential Choices: The story is a non-linear affair with multiple endings. Your decisions and the order in which you complete objectives have a tangible impact on the world and its characters, leading to vastly different outcomes and rewarding genuine intellectual curiosity.
Analysis
The Time Loop as a Moral Laboratory
The “Groundhog Day” trope is well-worn in fiction, but The Forgotten City refines it into a razor-sharp narrative tool. Here, the loop isn’t a punishment; it’s your laboratory. Each cycle allows you to test a new hypothesis. What happens if you stop a thief by telling him he’ll trigger the apocalypse? What if you expose an assassin before he can strike? The game elegantly transforms information into the ultimate key. An item you retrieve in one loop stays in your inventory for the next, and a critical piece of dialogue you unlock remains in your character’s memory, opening new conversational paths. This creates a powerful and satisfying sense of intellectual momentum, where the player feels less like a passenger and more like a temporal detective actively bending the timeline to their will. It’s a design that respects player intelligence, rewarding observation and critical thinking above all else.
A Masterwork of Interactive Philosophy
The Forgotten City is, above all, an extended meditation on law, morality, and justice. The Golden Rule seems simple, but the game masterfully explores its ambiguities. What constitutes a “sin”? Is a lie told to prevent a murder a transgression? Is theft to feed a starving person just? The citizens—a diverse cast including a pragmatic farmer, a stoic philosopher, and a corrupt merchant—all have their own interpretations, shaped by their histories and secret burdens.
The writing is the star. The dialogue is sharp, mature, and devoid of the bloat that plagues so many narrative-heavy games. Conversations feel like a duel of wits, where choosing the right question is as critical as any action. It avoids didacticism, presenting complex ethical problems and allowing the player to wrestle with them. This is a game that trusts you to think. The slow unraveling of the city’s true nature, and the purpose of the Golden Rule itself, is one of the most compelling narrative journeys in recent memory. While there is a combat element, it feels perfunctory—a vestigial limb from its Skyrim ancestry that the game could have excised entirely without losing anything of value. Its inclusion is the only notable misstep in an otherwise impeccably paced experience.
Visuals & performance
Having shed its Skyrim skin for Unreal Engine, The Forgotten City presents a world that is both beautiful and haunting. The underground city is a stunning creation, a convincing Roman settlement bathed in the ethereal glow of a massive, sun-drenched cavern. The golden statues that serve as silent, ever-present judges are genuinely unnerving, their poised forms a constant reminder of the price of failure. Character models are detailed enough to be expressive, which is critical for a game so reliant on dialogue. The aesthetic direction is cohesive and atmospheric, successfully selling the fantasy of this lost civilization. It may not have the sheer technical fidelity of a multi-hundred-million-dollar blockbuster, but its art direction is focused and powerful, and a game of this scope is light on hardware demands.
Platform nuances
On Steam, mouse and keyboard controls are well suited to the first-person exploration and dialogue-heavy interface, and the PC version offers the most visually rich presentation of the game.
On the Nintendo Switch, the design travels well: a dialogue-driven mystery is a natural fit for portable play, and that flexibility is a significant advantage. There are inherent concessions on the hybrid hardware — visuals are softer, with lower-resolution textures and a framerate that is built for the more contained spaces rather than the most open areas. For a game that prizes intellect over reflexes, those compromises do little to diminish the core experience, and the Joy-Con controls are adequate for the minimal action sequences and exploration.
Final verdict
The Forgotten City is a triumph of independent development. It’s a powerful, thought-provoking, and tightly-designed narrative adventure that will live in your mind long after you’ve broken its cycle. It sets a new standard for how interactive stories can explore complex philosophical ideas, demonstrating that a compelling question is more engaging than any quick-time event. This is an essential game, and we rate it as one of the very best in its category.
Reviewed by the Rankeno RPG & Adventure Desk. Scores are out of 10; the overall score is the desk’s editorial judgement, informed by the four sub-scores above. How we review