Overview
When Clover Studio shuttered its doors shortly after the 2006 release of Okami, the industry lost one of its most daring creative engines. Fortunately, Capcom recognized that it was sitting on a piece of interactive history. Okami HD, released December 12, 2017 for $19.99, is the culmination of that recognition—a high-definition preservation of an action-adventure title that remains as relevant today as it was two decades ago. Okami is a retelling of Japanese folklore through the eyes (and paws) of Amaterasu, the sun goddess manifested as a white wolf.
The game arrived during the twilight of the PlayStation 2 era, often unfairly dismissed as a “Zelda clone” with a gimmick. While the structural DNA—explore a hub, find a dungeon, gain a new tool, defeat a boss—is clearly influenced by Nintendo’s flagship series, Okami carves out a distinct identity through its cultural specificity and mechanical audacity. It is a game built from the very ink and paper of Japanese myth.
This HD remaster does the heavy lifting of bringing the 2006 Sumi-e art style into the modern era. The transition to 4K and widescreen support is about clarity. In its original SD form, the “ink wash” look sometimes resulted in a muddy visual field. Here, the lines are sharp, the colors pop with a vibrancy that belies its age, and the world of Nippon feels like a living, breathing scroll. For a title that relies so heavily on visual metaphor, the fidelity offered by modern hardware is the way the game was always meant to be seen.
Key features
- The Celestial Brush: A genre-defining mechanic that allows players to pause time and physically draw symbols on the screen to manipulate the environment, solve puzzles, and execute combat maneuvers.
- Sumi-e Art Direction: A breathtaking aesthetic inspired by traditional Japanese ink-wash painting, utilizing thick outlines and watercolor-esque gradients to create a unique visual identity.
- Divine Intervention Gameplay: A massive, 40-plus hour campaign filled with dungeon crawling, rhythmic combat, and an expansive world-building effort that rewards curiosity and backtracking.
Analysis
The Mechanical Soul: The Celestial Brush
The Celestial Brush remains the most fascinating aspect of Okami’s design. It is rare for a mechanic to feel as integrated into the narrative as it is into the controls. When you “paint” a circle in the sky to summon the sun or draw a line through a boulder to slice it in half, you are performing an act of divine creation. This isn’t a mere secondary menu system. It is the primary interface through which Amaterasu interacts with the world.
The genius lies in the diegetic feedback loop. You see a withered tree, you draw a circle around it, and it blooms. The immediate visual reward creates a powerful sense of agency. In combat, the brush adds a layer of tactical depth that prevents the hack-and-slash elements from becoming repetitive. Drawing a “Power Slash” through an enemy at the exact moment they are vulnerable is a satisfying rhythmic beat that makes the encounter more engaging. However, the system isn’t without its onboarding friction. The game’s pace is notoriously glacial in its opening hours, insisting on explaining every minute detail of the brush’s function long after the player has grasped the concept.
A Masterclass in World-Building
Nippon is a world of layers. Every village is populated with characters that feel grounded in the folklore they represent. The side quests—often involving restoring nature or helping a local eccentric—contribute to a “Praxis of Divinity.” As players earn “Praise” from the inhabitants, they upgrade their stats. It’s a brilliant way to tie character progression to the thematic goal of restoring a broken world.
However, we must address the structural bloat. Okami is a long game—perhaps too long for some. Just when it seems the grand finale has arrived, the world expands again. While the content is high quality, the narrative cadence can feel exhausting. The unskippable dialogue sequences, punctuated by the high-pitched, repetitive gibberish of the characters, are a relic of mid-2000s design that should have been addressed in the remaster. This is the “friction” that contemporary players, used to more streamlined experiences, might find grating.
The Combat Rhythm
While the brush is the star, the standard combat mechanics are surprisingly robust. Amaterasu can equip Reflector, Rosary, or Glaive weapons, each offering distinct ranges and attack speeds. The swap between physical strikes and brush techniques creates a unique flow. Players might launch an enemy with a flurry of Rosary beads, pause time to paint a bomb next to them, and then finish them with a Power Slash as they hit the ground. It’s a sophisticated loop that rewards experimentation and provides a high ceiling for skilled play.
Visuals & performance
The aesthetic direction is Okami HD’s greatest triumph. By leaning into a stylized, non-photorealistic art style, Capcom ensured the game would never truly age. The HD version provides a level of crispness that makes the ink-strokes look like they were laid down moments ago. A 2D-styled game of this scope is inherently light on hardware, and the art direction is built to hold up at high resolutions. The UI has been cleaned up for high-resolution displays, though the fixed-camera angles in certain dungeons still occasionally struggle to keep up with the action, a minor vestige of its PS2 origins.
Platform nuances
On Steam, the mouse offers a level of precision for the Celestial Brush that controllers can’t match, though it can feel a bit clinical. On the Nintendo Switch, the game finds its most natural home. The inclusion of touch-screen drawing in handheld mode and motion-control drawing via Joy-Cons makes the “brush” feel literal. Drawing a circle with a finger feels significantly more “divine” than clicking a mouse button. For those with the choice, the Switch version offers the most tactile and immersive experience.
Final verdict
Okami HD is a rare example of a game that transcends its era, and its critical standing—reflected in a Metacritic score of 92—speaks for itself. While the pacing is occasionally archaic and the dialogue can be overly verbose, the core experience is so saturated with creativity and heart that these flaws feel like minor blemishes on a masterpiece. We rate it Outstanding: one of the very best in its category, and an essential play for anyone who views video games as a serious medium for artistic expression.
Reviewed by the Rankeno RPG & Adventure Desk. Scores are out of 10; the overall score is the desk’s editorial judgement, informed by the four sub-scores above. How we review