Hauntii

Possessing the Afterlife Through a Hand-Drawn Lens

by Moonloop Games

Action gameSteamSwitch$19.99

Reviewed by the Rankeno Action DeskUpdated Oct 2026

Hauntii is an Action game for Steam and Nintendo Switch. A promising debut from Moonloop Games that values atmosphere above pure mechanical friction. It scores 7.1 out of 10 — Good.

7.1Good#603 of 758 Action games

How it scored How we score

  • Design7.5
  • Innovation7.5
  • Value7.0
  • Utility6.0

In one line

Hauntii is a gorgeous, melancholic adventure that turns environmental possession into a playground of quiet curiosity, though its twin-stick combat occasionally collides with its isometric camera.

Released May 23, 2024

The verdict

A promising debut from Moonloop Games that values atmosphere above pure mechanical friction.

What we liked

  • Breathtaking hand-drawn marker art style that gives Eternity a distinct, memorable identity.
  • Engaging possession mechanic that encourages creative puzzle-solving and exploration.
  • Satisfying progression loop linking memory recovery directly to mechanical character upgrades.

What could be better

  • Isometric camera angles that frequently obscure visibility and complicate depth perception.
  • Floaty twin-stick combat that lacks the precision required for tougher encounters and bosses.
  • Backtracking and gating that occasionally stall the narrative momentum.

Is it for you?

Best for

  • Aesthetic seekers who prioritize atmosphere, art direction, and emotional storytelling over mechanical perfection.
  • Puzzle-adventure enthusiasts looking for a creative twist on environmental interaction.

More reviewed in Action

Overview

The indie gaming landscape suffers no shortage of games exploring grief, memory, and the afterlife. When Moonloop Games threw Hauntii into this crowded arena, they needed more than just a poignant narrative to stand out. Published by Balor Games, this title positions itself as a contemplative adventure that attempts a difficult trifecta: combining twin-stick shooter mechanics, environmental puzzle-solving, and open-ended exploration within a stylized purgatory known as Eternity.

Players control Hauntii, a silent, expressive little specter attempting to scale a colossal central tower to reach ascension. But Eternity is not a welcoming void. It is a world carved out of stark, high-contrast shadows where straying from the light means immediate peril. Moonloop Games constructs the entire gameplay loop around a possession mechanic—referred to in-game as “haunting”—which lets players inhabit and control the denizens and inanimate fixtures of the world.

Marketed as a cozy yet challenging adventure, Hauntii represents a growing trend of “mood-first” games that prioritize aesthetic immersion and emotional resonance without entirely abandoning traditional mechanical tests. It sits in a lineage of games like Journey and Chicory: A Colorful Tale, balancing artistic ambition against the harsh realities of interactive design. Instead of relying on hyper-realistic graphics, the developers rely on a striking, hand-drawn vector art style that feels like a marker sketch come to life. The goal is an interactive experience where the act of traversal itself feels like a reward, even when the underlying systems show occasional structural cracks.

Key features

  • The Haunting Mechanic: Players can possess a wide array of objects and creatures, from simple rocks and trees to explosive turrets and light-emitting bugs, transforming the environment into a toolset for puzzle-solving and combat.
  • Stark Two-Tone Aesthetic: A hand-drawn, marker-styled visual direction that relies on a limited, high-contrast color palette, creating a mesmerizing comic-book-in-motion feel.
  • Constellation Progression: Traversal and puzzle completion yield Stars, which players piece together to build Constellations. This system simultaneously upgrades Hauntii’s health and dashes while unlocking interactive vignettes of their past life.

Analysis

The Mechanics of Possession

At the center of Hauntii is its core verb: to haunt. By shooting energy at objects, players slip inside them, instantly adopting their movement, attack vectors, or utility. The design team at Moonloop Games deserves credit for building a loop with such tactile, varied potential. A light-bearing beetle can safely cross a dark chasm, a stone turret can blast through barricades, and a simple tree can shake loose hidden collectibles.

This mechanic makes the environmental puzzles richer than simple key-and-lock designs. It invites players to look at the screen not as a static backdrop, but as a collection of potential bodies, each offering a temporary superpower. The design encourages rapid-fire experimentation between Hauntii’s base form and possessed entities. The game succeeds most when it lets players chain these possessions together, solving complex navigation puzzles by hopping from one specialized creature to another in rapid succession.

Combat and the Isometric Curse

Where the game falters is in its marriage of twin-stick shooting and its chosen camera perspective. Hauntii employs an isometric viewpoint that, while beautiful, frequently interferes with spatial awareness. When the action intensifies and the screen fills with projectiles, judging distances and hitboxes becomes an exercise in frustration.

The twin-stick shooting appears functional but lacks the razor-sharp precision found in dedicated action titles. Fighting off the aggressive creatures of the dark reads as a chore rather than a thrill, especially when the camera hides crucial terrain behind foreground geometry. Boss encounters, in particular, seem built to highlight this clunkiness. They demand a level of precise positioning and quick reaction times that the floaty physics and isometric angle struggle to support. Instead of a satisfying test of skill, these encounters risk devolving into battles against the controls and depth perception.

Pacing and Progression

Moonloop Games structures the journey around exploration and collection, utilizing a loop that feels remarkably organic. As players wander through Eternity, they gather Stars. These Stars double as the currency of self-discovery. Placing these Stars into celestial grids to complete Constellations serves a dual purpose. It directly boosts physical capabilities—granting more health and extra dashes—while gradually unveiling the protagonist’s lost memories through beautifully directed, wordless cutscenes.

This progression loop creates a satisfying rhythm. Players wander into a new zone, parse its environmental challenges through the lens of the possession mechanic, and receive both mechanical power and narrative context as a reward. However, the game occasionally stumbles into pacing dead ends. Certain segments require a high volume of Stars to progress, forcing backtracking and collectible hunts. This artificial gating temporarily derails the contemplative, melancholic momentum that the narrative works so hard to establish.

Visuals & performance

Visually, Hauntii is a triumph of art direction over raw computing power. The two-tone, hand-drawn marker aesthetic is gorgeous, making every screen look like an intricate illustration. The use of color is deliberate and sparing, with sudden shifts in the palette serving as powerful emotional cue-cards. This stark presentation creates a strong sense of scale and loneliness, perfectly matching the game’s themes of memory loss and death.

The audio design is equally strong. An evocative, ambient soundtrack rises and falls dynamically based on proximity to danger or light. A stylized 2D game of this scope is also light on hardware, which suits its modest technical demands. The UI is clean, choosing minimalist icons and menus that stay out of the way of the artwork. However, this minimalism sometimes impairs legibility, particularly when navigating the complex constellation menus or reading the active state of certain environmental elements.

Platform nuances

Hauntii is available on Steam and Nintendo Switch, a pairing that presents a classic trade-off between visual fidelity and portability. On PC, the vector art should look especially sharp, and a controller is clearly the intended input—the developers designed this game around one.

On the Nintendo Switch, the stylized graphics scale naturally to a smaller screen, making it a natural fit for portable play. The busy, high-contrast action, however, can be hard to track in handheld mode during chaotic combat sequences—a risk inherent to the art style rather than any single platform.

Final verdict

Hauntii is a piece of playable art that demonstrates the power of cohesive creative direction. Moonloop Games has crafted a world that is a joy to exist in, driven by an inventive possession mechanic that keeps exploration fresh. The game struggles when it tries to be a demanding action title; its combat is too loose and its isometric perspective too stubborn to deliver satisfying firefights.

Yet, these flaws do not ruin the journey. The emotional weight of the narrative, the beauty of the hand-drawn world, and the excellent soundtrack carry the experience through its rougher gameplay patches. We recommend it to players who value mood over mechanical polish: a solid, deeply atmospheric adventure that proves indies can still find new ways to haunt us.

Reviewed by the Rankeno Action Desk. Scores are out of 10; the overall score is the desk’s editorial judgement, informed by the four sub-scores above. How we review

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Store facts (checked Oct 2026)

Store ratings
373

Quick facts

Developer
Moonloop Games
Publisher
Balor Games
Released
May 23, 2024
Price
$19.99
Genres
Action, Adventure, Indie

Questions about Hauntii

Is Hauntii worth it?

Hauntii is a piece of playable art that demonstrates the power of cohesive creative direction. Our editors scored Hauntii 7.1 out of 10, which puts it in our Good band.

Why does Hauntii score 7.1 out of 10?

With a score of 7.1 out of 10, Hauntii lands in our Good band. Design is its strongest category at 7.5 out of 10. Utility is the weakest at 6.0.

What do our editors like most about Hauntii?

Breathtaking hand-drawn marker art style that gives Eternity a distinct, memorable identity. Engaging possession mechanic that encourages creative puzzle-solving and exploration.

What do our editors say is Hauntii's biggest weakness?

Isometric camera angles that frequently obscure visibility and complicate depth perception. Floaty twin-stick combat that lacks the precision required for tougher encounters and bosses.

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