Things 3

The Unbearable Lightness of To-Do

by Cultured Code GmbH & Co. KG

Business appiOS$9.99

Reviewed by the Rankeno Productivity DeskUpdated Oct 2026

Things 3 is a Business app app for iOS. It earns a clear recommendation, with real reservations about its structure and price. The app scores 8.1 out of 10 — Great.

8.1Great#19 of 41 Business apps

How it scored How we score

  • Design9.5
  • Innovation6.5
  • Value8.5
  • Utility7.5

Each of the four criteria is scored out of 10. The headline score is our editorial verdict across them — weighing all four rather than taking an arithmetic average — and every review publishes the breakdown so you can see where the verdict came from.

How this score compares with every review we publish — Score atlas.

In one line

Things 3 is a study in opinionated design, offering exceptional clarity and focus for those willing to submit to its rigid, beautiful, and Apple-exclusive workflow.

Released May 18, 2017

The verdict

It earns a clear recommendation, with real reservations about its structure and price.

What we liked

  • Exceptional minimalist design and UI
  • A focused workflow that encourages daily intention
  • One-time purchase model offers strong long-term value
  • Polished, satisfying native interactions

What could be better

  • Exists only within the Apple ecosystem (no Web, Windows, or Android)
  • Rigid structure is ill-suited for non-project, ongoing work
  • Lacks modern power-user features like natural language input
  • Expensive initial buy-in, with separate purchases for iPhone/Watch and Mac

Is it for you?

Best for

  • Individuals seeking a calm, focused, and aesthetically pleasing system for managing personal tasks and complex projects.
  • Devotees of the Apple ecosystem who value deep integration and native design above all else.
  • Anyone overwhelmed by overly complex systems who wants an opinionated app to guide them toward a more intentional daily workflow.

More reviewed in Business

Overview

In the sprawling, chaotic market of digital productivity, Things 3 by Cultured Code is a monument to restraint. For years, while competitors chased every conceivable feature—collaboration, cross-platform ubiquity, AI-powered scheduling—Things has remained defiantly, almost stubbornly, focused. It is a personal task manager, and it has no ambition to be anything more. This isn’t a weakness; it’s the ideological backbone of an application that feels less like a piece of software and more like a finely calibrated instrument. The developer, Cultured Code, operates with a discipline that mirrors the app’s own ethos. Updates are infrequent but substantial, and the business model is an artifact from a bygone era: a one-time purchase. No subscriptions, no cloud service rent, just a piece of software you own.

This positions Things 3 in a peculiar spot. It’s a premium product in a field crowded with free or subscription-based alternatives like Todoist, TickTick, or Microsoft To Do. It lacks the brute-force power of a database-driven “second brain” like Notion. Yet, it commands a fiercely loyal user base. Why? Because Things 3 isn’t selling features; it’s selling a philosophy. It bets that for most people, the enemy of productivity isn’t a lack of options, but an overabundance of them. It provides a structured, hierarchical system for capturing thoughts, organizing them into tangible projects, and, most critically, deciding what needs attention today. It’s a walled garden, existing only within the Apple ecosystem, but within those walls, every screen and interaction has been carefully shaped to foster focus and calm.

Key features

  • The Workflow: The core structure is a simple but powerful hierarchy. Fleeting ideas land in the Inbox. Actionable items are moved to projects or areas. The magic happens in the Today and This Evening views, which automatically populate with scheduled and deadline-driven tasks, forcing a daily moment of intention.
  • Project Organization: Beyond simple lists, Things 3 allows for structuring complex goals. Projects contain tasks, which can be organized under non-completable Headings. For granular detail, tasks themselves can contain Checklists, ensuring no step is missed.
  • Deep System Integration: Things 3 works naturally with iOS. Tasks can be created from any app using the Share Sheet, Siri can capture to-dos via voice, and a rich set of home screen Widgets provides an at-a-glance view of the day without even opening the app.

Analysis

The soul of Things 3 is its prescriptive nature. It is an opinionated piece of software, and its opinions on how to be productive are ruthlessly enforced through its design. The primary workflow is a gentle but firm push through the classic “Get Things Done” (GTD) methodology: capture, clarify, organize, reflect, and engage. Every task begins in the Inbox, a digital purgatory for thoughts, reminders, and links forwarded from other apps. The first act of the day is meant to be triaging this inbox, a process that forces a decision: is an item trash, a reference, or an action?

The Tyranny of ‘Today’

The app’s most powerful and defining feature is the Today list. This is a curated agenda built by hand, not an automatic dump of tasks due today. Things 3 will automatically add items with a deadline of today, but its real power lies in the manual selection of tasks one intends to work on. This simple act of planning creates a finite, achievable list, transforming an overwhelming “everything” list into a manageable daily docket. It’s a psychological masterstroke. The friction of adding yet another item to an already full Today list is often enough to force a realistic assessment of one’s time and energy. It’s a built-in defense against the over-ambitious planning that dooms so many productivity systems. The one area where this feels dated is the input itself. There is no smart parsing of dates or natural language input; the workflow means tapping through date pickers like a digital bureaucrat.

Form Follows Function

The organizational structure is clear and effective for its purpose. Areas serve as broad categories for life (e.g., “Work,” “Personal,” “Finances”), and within them, Projects represent goals with a defined end-state. The ability to add structure with non-actionable Headings inside a project is a surprisingly potent tool for breaking down a complex initiative into phases. This is where Things 3 shines: planning a vacation, outlining a report, or managing a multi-stage creative endeavor.

Where it falters is in the murkier, non-project work that defines modern life. It has no elegant solution for “areas of ongoing responsibility.” A tag-based system exists, but it feels secondary to the core hierarchical model. If work is less about discrete projects and more about continuous streams of tasks related to a role, the system can feel constricting. The workaround is either tags or “fake” projects that never truly end, cluttering the view.

Visuals & performance

To put it simply, Things 3 is gorgeous. It sets a high design bar for productivity apps. The interface is an exercise in minimalist discipline, utilizing generous white space, beautifully chosen typography, and a calming color palette. The magic, however, is in the motion design. Dragging a task to a new day, completing a to-do with a satisfying swoosh, or expanding a project is designed to feel fluid, responsive, and weighty. These micro-interactions provide clear, tactile feedback with every animation. As a native-first application of modest technical demands, it is built to stay out of the way.

Platform nuances

On iOS, Things 3 is built to feel like a native extension of the operating system itself, with subtle haptic feedback and system-calibrated interactions. The ability to quickly capture a link or a thought from Safari into the Inbox via the Share Sheet is a cornerstone of the workflow. The widgets are genuinely useful, ranging from a simple task list to a circular progress indicator for the Today list, offering glanceable information that reduces the need to constantly open the app. The deep integration with system Calendars means the daily schedule and tasks live side-by-side in the Today view, giving a single source of truth for the day. This is an app that could only exist on this platform, made by developers who have mastered their craft.

Final verdict

Things 3 is not a to-do list. It is a system, a philosophy, and a statement. It makes a deliberate trade-off: it sacrifices the infinite flexibility and platform ubiquity of its rivals for a focused, serene, and highly effective user experience. The lack of a web or Android version is not an oversight; it’s a declaration of intent. That focus allows for a level of polish and system integration few rivals can match. But the rigid structure won’t suit everyone, the missing power-user features are real limitations, and the price of entry is steep. For the user it’s designed for—the individual seeking to bring order to personal chaos within the Apple ecosystem—it is an excellent tool that we recommend with confidence. It respects attention, delights the senses, and, most importantly, helps get the right things done.

Reviewed by the Rankeno Productivity Desk. Scores are out of 10; the overall score is the desk’s editorial judgement, informed by the four sub-scores above. How we review

Your rating for Things 3:
Was this helpful?

Are you the developer of Things 3?

Submit for review or ask about a placement. Paid $49 · expedited $149

Submit your product

Reviewed on Rankeno? Show the badge on your site — a free copy-paste snippet.

Embed this score badge on your site

Embed this review badge

Paste this snippet on your site to show your Rankeno score. The link back to rankeno.com is a normal followed link — no redirect, no ad tracking.

Store facts (last checked Oct 2026)

Price
$9.99
Version
3.25.1
Last updated
Oct 22, 2026
Size
126 MB
Store ratings
28,030

Quick facts

Developer
Cultured Code GmbH & Co. KG
Released
May 18, 2017
Platform
iOS
From
$9.99
Genres
Business, Productivity
Age rating
4+
Store rating
4.8 ★ · 27,765 ratings

Questions about Things 3

Is Things 3 worth it?

Things 3 is not a to-do list. Our editors scored Things 3 8.1 out of 10, which puts it in our Great band.

Why does Things 3 score 8.1 out of 10?

With a score of 8.1 out of 10, Things 3 lands in our Great band. Design is its strongest category at 9.5 out of 10. Innovation is the weakest at 6.5.

What do our editors like most about Things 3?

Exceptional minimalist design and UI. A focused workflow that encourages daily intention.

What do our editors say is Things 3's biggest weakness?

Exists only within the Apple ecosystem (no Web, Windows, or Android). Rigid structure is ill-suited for non-project, ongoing work.

If you liked Things 3

Similar picks our editors rate highly.

Get our picks when they're worth it

We'll write when there is something worth your time — our newest verdicts and the top-ranked picks across apps and games. No fixed schedule, and we will never share your address.

We use your email only for these picks. See our privacy policy.