Paper Lily - Chapter 1
game
•Updated Sep 2026Steam

Paper Lily - Chapter 1

Leef 6010's solo-built horror RPG has puzzles that really branch, a lead character you'll want to protect, and an atmosphere that moves from cute to cruel in a single line of dialogue. It's short, and it's plainly the first act of a longer story, but few indie horror games of this size make your choices matter this much.

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Scores

Score breakdown

How the overall score splits across the categories we review.

Design
9/10
Innovation
8/10
Value
8.5/10
Utility
8.5/10
Platform
Steam
Developer
Leef 6010

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Quick summary

Paper Lily - Chapter 1 (Steam) — scored 8.7: Leef 6010's solo-built horror RPG has puzzles that really branch, a lead character you'll want to protect, and an atmosphere that moves from cute to c...

Pros

  • Puzzle solutions really change the story, including who survives
  • Lacie and Rune are memorable, well-written characters
  • Mixes cute moments and dread without flattening either

Cons

  • About 4 hours long; one run shows only part of the game
  • Chapter 1 of an unfinished story, so the arc isn't complete
  • Blood, light gore, and heavy themes of abuse won't suit everyone

Verdict

Is Paper Lily - Chapter 1 worth it?

Paper Lily - Chapter 1 does the one thing most branching horror games avoid: it makes the choice part of the puzzle and then makes you live with the result. Add Lacie, a lead character you'll want to protect, and Rune, a demon you won't be sure you can trust, and you have one of the strongest recent indie horror games from a solo developer.

It isn't new in form. It follows the OMORI style closely. And you're buying the first act of an unfinished story. Those are real limitations, not small complaints. Still, a 99% positive rating across thousands of reviews doesn't come from hype. If you can accept a short, unfinished story, play it, and then play it again. The second run is where you see how much the design is doing.

Pros

  • Puzzle solutions really change the story, including who survives
  • Lacie and Rune are memorable, well-written characters
  • Mixes cute moments and dread without flattening either
  • Strong pixel art, expressive portraits, and a moody soundtrack
  • Multiple endings, achievements, and cloud saves encourage replays

Cons

  • About 4 hours long; one run shows only part of the game
  • Chapter 1 of an unfinished story, so the arc isn't complete
  • Blood, light gore, and heavy themes of abuse won't suit everyone
  • Minigames are pacing breaks more than systems with depth
  • Very familiar to anyone who has played OMORI-style horror RPGs
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Gallery

Screenshots

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What stands out

Key features

  1. Puzzles with more than one solution: Most obstacles can be solved in more than one way. The solution you pick can change later scenes and which characters survive.
  2. Multiple endings: Choices add up to different outcomes, and Steam achievements push you to find the ones you missed.
  3. Stealth and evasion: You avoid unsettling enemies and use objects in the world to get past threats instead of fighting them.
  4. Minigames: Short changes of pace break up the exploration so the four-hour run doesn't settle into one rhythm.
  5. Cloud saves: Your progress follows you between machines, which helps a game built around replays.
  6. Content warning: Blood, light gore, swearing, and difficult themes around abuse and isolation.

Full review

Paper Lily - Chapter 1 in depth

Bottom Line: Leef 6010's solo-built horror RPG has puzzles that really branch, a lead character you'll want to protect, and an atmosphere that moves from cute to cruel in a single line of dialogue. It's short, and it's plainly the first act of a longer story, but few indie horror games of this size make your choices matter this much.

The Core Loop: Consequence Instead of Combat

Paper Lily's main idea is simple. A puzzle solution is also a moral choice. In most adventure games, a puzzle is a lock and you're looking for the key. Once it opens, it doesn't matter how you opened it. Here it does. Several routes past an obstacle can lead to different later scenes, and in some cases they decide who is still alive at the end of the chapter.

This fixes a long-standing weakness of the genre. Branching narratives usually put their choices in dialogue menus, where the stakes are announced and the "good" option is obvious. Paper Lily puts them inside the puzzles. You aren't choosing between labeled options. You're solving a problem, and you find out later that your solution had a cost. It's a more honest kind of consequence, and a more upsetting one, because you only learn it was a choice after you've made it.

The downside is predictable. With several solutions per puzzle and a four-hour runtime, a single playthrough shows only part of the game's design. That's deliberate, and the achievements and multiple endings exist to bring you back. Still, if you finish once and move on, a lot of what's good here will pass you by.

Exploration and Threat

The top-down areas are dangerous in fact, not just in tone. You move through them avoiding enemies, and you get past obstacles with objects from the environment, not a weapon. That keeps you vulnerable, which suits the character. Lacie isn't a fighter, and the game doesn't pretend she is. Giving her a sword would have undercut everything the story says about her.

The minigames keep the pacing moving. In a game this short, a change of rhythm every so often stops the evasion sections from feeling repetitive. How well each minigame lands will vary by player; they're pacing tools more than systems with real depth, and they work in that role.

Writing and Character

This is where the game earns its reputation. The writing is praised again and again, and Lacie and Rune are the two characters players bring up most. The relationship between a mistreated girl and a demon who treats her better than any human does is an effective horror setup. It makes you wonder whether kindness in this world is real or bait. The game keeps that question open, and the dread comes from it more than from any jump scare.

The mix of cute moments and real dread is hard to manage. Many games in this style lean too far one way: either sweet for so long that the horror feels tacked on, or grim for so long that the cute moments seem ironic. Going by what players report, Paper Lily moves between the two often enough that neither tone gets stale, and the cute scenes make the cruel ones hurt more.

The Episodic Problem

This is the most serious criticism. Paper Lily - Chapter 1 is a first chapter, and it feels like one. The curse, the demon world, and Lacie's situation are all set up for a larger story that isn't finished yet. Players are right to call it short, and right to point out that the full story is still unfinished. A four-hour horror game with several endings is a reasonable package. The first four hours of a longer saga, with no release date for the rest, is a riskier purchase. You're paying for a strong start now and trusting that the rest will arrive later.

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FAQ

Common questions

Is Paper Lily - Chapter 1 worth it in 2026?

Paper Lily - Chapter 1 does the one thing most branching horror games avoid: it makes the choice part of the puzzle and then makes you live with the result. Our experts scored Paper Lily - Chapter 1 8.7 out of 10 — recommended.

Is Paper Lily - Chapter 1 good?

With a score of 8.7 out of 10, Paper Lily - Chapter 1 lands in our recommended band. Design is its strongest category at 9.0 out of 10. Innovation is the weakest at 8.0.

What do users like most about Paper Lily - Chapter 1?

Puzzle solutions really change the story, including who survives. Lacie and Rune are memorable, well-written characters.

What do users dislike most about Paper Lily - Chapter 1?

About 4 hours long; one run shows only part of the game. Chapter 1 of an unfinished story, so the arc isn't complete.

What platforms is Paper Lily - Chapter 1 available on?

Paper Lily - Chapter 1 is available on Steam.

Who makes Paper Lily - Chapter 1?

Paper Lily - Chapter 1 is made by Leef 6010.

What are good Paper Lily - Chapter 1 alternatives?

The closest alternatives to Paper Lily - Chapter 1 are Pipe Push Paradise, Race for the Galaxy, Sky Force Reloaded.

Is our Paper Lily - Chapter 1 review up to date?

We last refreshed our Paper Lily - Chapter 1 review in Sep 2026.

About this review

How we scored Paper Lily - Chapter 1

Paper Lily - Chapter 1 was scored on Design, Innovation, Value and Utility — each from 1 to 10, with the same rubric as every other game in its category — for an overall 8.7. Research and drafting follow Rankeno's fixed editorial rules; the rubric, the checks before publishing and the decision to publish are ours. Published Sep 25, 2026.

Editorial disclaimer The reviews and scores on this site are based on our editorial team's independent analysis and personal opinions. While we strive for objectivity, gaming experiences can be subjective. We are not compensated by developers for these scores.

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8.7Paper Lily - Chapter 1Steam