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Sixty Four
Oleg Danilov
Sixty Four delivers the most hypnotic opening four hours the incremental genre has produced in years, then quietly reveals that the automation it prom...

Sorry We're Closed
à la mode games
à la mode games built a survival horror hybrid that snaps between fixed-camera dread and first-person arcade shooting without either half feeling like...

Six Ages: Ride Like the Wind
A Sharp
A Sharp has built the rarest thing in strategy gaming — a systems-heavy clan simulator that you play for the *writing* — and then wrapped it in enough...

Banished
Shining Rock Software LLC
A decade on, Banished remains the purest expression of the survival city-builder — a cold, elegant machine where every citizen is a resource and every...

Toki Tori 2+
Two Tribes
Toki Tori 2+ strips the puzzle-platformer down to two verbs — whistle and stomp — and builds one of the genre's most quietly radical designs on top of...

Kingsway
Andrew Morrish
Kingsway takes the most tedious part of computing — window management — and turns it into a genuinely tense roguelike mechanic. It's a one-trick game,...

LEGO Builder's Journey
Light Brick Studio
A gorgeous, wordless meditation on play and parenthood that treats LEGO bricks with more reverence than any licensed blockbuster ever has — just don't...

PlateUp!
It's happening
PlateUp! takes the Overcooked formula, bolts on a roguelite spine and a genuinely deep automation sandbox, and ends up as the smartest co-op cooking g...

I Am Dead
Hollow Ponds, Richard Hogg
A gentle, gorgeously illustrated meditation on death and memory that trades challenge for warmth — and mostly gets away with it. Come for the inventiv...

SteamWorld Quest: Hand of Gilgamech
Image & Form Games
Image & Form's card-battling RPG is the rare genre hybrid where both halves pull their weight — a genuinely deep combat system wrapped in a gorgeous, ...

Escape Academy
Coin Crew Games
Escape Academy is the rare video game adaptation of a physical hobby that understands *why* people love the original. Its rooms are genuinely clever, ...

Bury Me, My Love
The Pixel Hunt, ARTE France, FIGS
A wrenching, formally brilliant text-message drama about the Syrian refugee crisis that weaponizes your phone's most familiar interface against your c...

Happy Game
Amanita Design
Amanita Design weaponizes its own cuteness in a two-hour nightmare that's more art installation than puzzle box. It's short, it's simple, and it will ...

Kingdoms and Castles
Lion Shield, LLC
Kingdoms and Castles is a charming, confidently designed city-builder whose freeform castle construction and genuine external threats elevate it above...

Snake Pass
Sumo Digital
Snake Pass is the rare 3D platformer with a genuinely original locomotion idea, executed with charm and conviction. Its physics-first controls will de...

Outlanders
Pomelo Games
Pomelo Games has quietly built one of the most approachable strategy games of the decade — a mission-based town builder where letting go of control is...

inbento
Afterburn
inbento is a near-perfect bite of a puzzle game — gorgeous, gentle, and quietly clever — that ends too soon and now hides its mobile version behind a ...

Pilgrims
Amanita Design
Pilgrims compresses Amanita Design's twenty years of hand-drawn whimsy into a two-hour, card-driven adventure that respects experimentation over corre...

Potionomics
Voracious Games
Potionomics smuggles a genuinely sharp deck-builder inside a pastel shopkeeping fantasy, and the Masterwork Edition sands off the original's most puni...

Lost Ember
Mooneye Studios
Lost Ember is a gorgeous, gentle five-hour meditation on loss and loyalty whose body-hopping mechanic is more sightseeing gimmick than systemic depth ...