
9 Kings
Sad Socket
9 Kings is the rare Early Access roguelike that already knows exactly what it is — a tight, vicious, twenty-minute engine for building combo machines ...

Ballionaire
newobject
Ballionaire welds Peggle's physics to Balatro's escalating math and produces something genuinely new — an "autobonker" where you build the machine and...

Hollow Knight: Silksong
Team Cherry
Team Cherry spent seven years building a game that is bigger, faster, and meaner than *Hollow Knight* — and mostly better for it, provided you can sto...

Two Dots
PlayDots
Two Dots is one of the most elegantly designed puzzle games ever made for a touchscreen — and one of the most quietly persistent about separating you ...

Pocket City
Codebrew Games Inc.
Pocket City is a small game with a big spine—a genuinely respectful, paywall-free tribute to classic SimCity that fits in your pocket and refuses to r...

Fall Guys
Mediatonic
A gloriously dumb, endlessly watchable party royale that turns humiliation into a spectator sport — held back only by a cosmetics store that treats yo...

Prune
Joel McDonald
*Prune* is a rare thing — a mobile game with the soul of an art installation and the discipline to never overstay its welcome. Ten years on, it remain...

Old Man's Journey
Broken Rules
A wordless, hand-painted meditation on regret and reconciliation that hits like a short story you'll remember longer than most 40-hour epics — just do...

Kingdom Rush
Ironhide Game Studio
More than a decade on, Ironhide's fantasy tower defense still sets the standard—tight, funny, and ruthlessly well-designed. If you own a screen and a ...

Hidden Folks
Hidden Folks
A hand-drawn hidden-object game that ditches the exploitative freemium playbook for something rarer — patience, craft, and 2,000 sound effects made wi...

Alto's Odyssey
Noodlecake Studios Inc
Alto's Odyssey doesn't reinvent the endless runner—it perfects it. This is a mobile game built for people who think they hate mobile games, and its Ze...

Reventure
Pixelatto
Reventure weaponizes failure. It takes the most punishing word in gaming — "you died" — and turns it into a punchline, a progress bar, and a reason to...

Sea of Thieves
Rare Ltd
Rare built a pirate sandbox that runs entirely on player-generated chaos, and after nearly a decade of free updates it's finally the game it always pr...

Marvel Rivals
NetEase Games
NetEase built the hero shooter Blizzard forgot to keep building — a fast, generous, gorgeously chaotic Marvel brawler whose seasonal machine is starti...

Ender Magnolia: Bloom in the Mist
Adglobe, Live Wire
A sequel that outgrows its predecessor in every measurable way, *Ender Magnolia* is a gorgeous, generous, emotionally literate Metroidvania that trade...

GRIME
Clover Bite
GRIME is one of the most visually audacious Soulslikes ever made, welding grotesque anatomical horror to a parry-and-devour combat loop that feels gen...

Momodora: Reverie Under the Moonlight
Bombservice
Bombservice built a lean, punishing, and gorgeous action-platformer that respects your time and your reflexes in equal measure. It ends before you wan...

Iconoclasts
Joakim Sandberg
Joakim Sandberg spent the better part of a decade building a Metroidvania that fights above its weight class on nearly every front—combat, puzzles, ar...

Tiny Bookshop
neoludic games
*Tiny Bookshop* takes the most low-stakes premise imaginable—selling used paperbacks from a trailer—and turns it into one of the most quietly compelli...

Lushfoil Photography Sim
Matt2
A meditative, technically staggering ode to the craft of photography that trades objectives for atmosphere — and largely wins the trade. Its DSLR simu...