Hard West 2
game
•Updated Aug 2026SteamRPG Games

Hard West 2

Hard West 2 builds one of the most gleefully broken combat systems in modern turn-based tactics — a kill-chain engine that turns every encounter into a bloody logic puzzle — then wraps it in an overworld and a story that never earn the same devotion. Play it for the shootouts. Tolerate the rest.

Get it$29.99

Where it ranks in Action

Scores 7.8 against a category average of 8.6 — below the Action average, ranking 638 of 742 Action games we've reviewed.

Price
$29.99
one-time or subscription
Released
Aug 4, 2022
Platform
Steam
Developer
Ice Code Games
Publisher
Good Shepherd Entertainment
Metacritic
77 / 100

More Steam / PC app reviewsMore RPG Games ranked by score

Quick summary

Hard West 2 (Steam) — scored 7.8: Hard West 2 builds one of the most gleefully broken combat systems in modern turn-based tactics — a kill-chain engine that turns every encounter into ...

Pros

  • **Bravado** is a genuine mechanical invention that reshapes the genre's core loop
  • Ricochet turns environmental clutter into a real tactical vocabulary
  • Luck meter replaces dice-roll frustration with legible, plannable pressure

Cons

  • Chain-kill design punishes improvisation and quietly demands save-scumming
  • Camera and targeting previews fight you at the worst moments
  • Overworld layer is decorative rather than adversarial

Scores

Score breakdown

How the overall score splits across the categories we review.

Design
7.5/10
Innovation
9/10
Value
8/10
Utility
7/10

Our strongest category here is Innovation (9.0/10); the weakest is Utility (7.0/10).

Verdict

Is Hard West 2 worth it?

Hard West 2 is a great combat system in a merely adequate game, and that ratio is more interesting than a higher, flatter score would be. Ice Code Games took the single most ossified loop in tactics and put a crowbar under it. Bravado deserves to be copied — genuinely, widely, by studios with ten times the budget. That it arrives attached to a serviceable overworld and a story that runs parallel to the action instead of through it is a shame, not a disqualification.

Buy it for the shootouts, and accept that the frame around them is thinner than the picture. The 77 is right. The combat deserves a 9.

Pros

  • Bravado is a genuine mechanical invention that reshapes the genre's core loop
  • Ricochet turns environmental clutter into a real tactical vocabulary
  • Luck meter replaces dice-roll frustration with legible, plannable pressure
  • Card-artifact builds give the campaign lasting optimization depth
  • Strong art direction and a Weird West premise with actual teeth

Cons

  • Chain-kill design punishes improvisation and quietly demands save-scumming
  • Camera and targeting previews fight you at the worst moments
  • Overworld layer is decorative rather than adversarial
  • Sharp, poorly-signposted difficulty spikes
  • Lingering unpatched bugs; recent Steam sentiment has slipped to Mixed

Pricing: $29.99

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Gallery

Screenshots

4 screenshots · tap to enlarge

What stands out

Key features

  1. Bravado (Turn Refund on Kill): Every kill fully restores the acting character's turn. The design consequence is enormous — encounters stop being attrition and become setup problems. Find the opening domino and the entire map falls.
  2. Bullet Ricochet: Shots bank off reflective and metallic objects — lanterns, tools, enemy weapons — enabling angles on targets in hard cover. It converts the battlefield's clutter from decoration into ammunition.
  3. The Luck Meter: Incoming fire drains Luck before it touches health, and Luck depletes as you dodge. It replaces XCOM's slot-machine cruelty with something closer to a shield with a visible timer — you can see when a character is about to start actually getting hit.
  4. Playing-Card Artifacts: Equipment is literal poker cards. Assemble hands across your posse for stacking bonuses and unlock character-specific abilities. Elegant thematically, genuinely deep mechanically.
  5. Branching Overworld & Posse Dynamics: A stylized map layer with narrative events, resource pressure, and relationship state between your five outlaws that carries lasting consequences.

Full review

Hard West 2 in depth

Bottom Line: Hard West 2 builds one of the most gleefully broken combat systems in modern turn-based tactics — a kill-chain engine that turns every encounter into a bloody logic puzzle — then wraps it in an overworld and a story that never earn the same devotion. Play it for the shootouts. Tolerate the rest.

The Gameplay Loop

Here's what separates Hard West 2 from its peers: it removed randomness as an excuse.

In most squad tactics, a 78% shot that misses is a story you tell later. Here, the Luck meter makes damage legible. Every shot that "misses" is chewing through a finite buffer, and you can watch it drop. That single change reorients the player from gambler to engineer. You're not praying to the dice. You're solving.

And solving is the operative verb, because Bravado turns combat design inside out. In an XCOM-style game, the question is how do I survive the enemy turn? Here, the question is how do I make sure there isn't one? Every encounter opens as a puzzle with a hidden solution: which enemy is the weakest link, which reposition after the kill opens the next lane, which ricochet cracks the guy behind the wagon so the chain doesn't break.

When it works, it's transcendent. A single character crossing an entire map, killing four enemies, and ending on high ground without the opposition ever acting is a rush this genre almost never delivers.

When it doesn't work, the failure mode is ugly and specific: you reload. Because if the chain breaks on step two, you're not in a bad tactical position — you're in an unrecoverable one, with two characters exposed in the open and a full enemy turn incoming. The game's greatest strength is also its narrowest tolerance. Hard West 2 doesn't reward improvisation nearly as much as it rewards foreknowledge, and foreknowledge on a first attempt means save-scumming. Reviewers flagged sharp difficulty spikes, and the spikes aren't really about numbers. They're about encounters where the intended solution is singular and the game gives you no signal you've missed it.

Where the Structure Frays

The tactical layer is a 9. The connective tissue is a 6, and the gap shows.

The overworld is the clearest offender. It's attractive, it branches, it dispenses events with real stakes — and it never develops the mechanical weight to justify the time you spend in it. Traversal costs supplies, events resolve via stat checks and choices, and the whole thing functions as a pleasant intermission rather than a second game worth mastering. Compare it to how Battle Brothers or Darkest Dungeon make their strategic layer genuinely adversarial, and Hard West 2's map reads as a menu with scenery.

The story has the opposite problem: it's swinging. The Weird West premise is terrific, the writing has genuine snarl, and the posse are memorable in a way tactics-game squads rarely are. But the narrative rarely intersects with the combat that constitutes 80% of your time. You make a consequential choice, then you shoot forty men in a canyon, then you make another one. The two halves are roommates, not partners.

The Card System Is the Quiet Triumph

Buried under the flashier mechanics, the poker-card artifact system is the best-integrated idea in the game. It's thematically perfect — a game about a Devil's card game where your gear is cards — and mechanically it creates a genuine build-crafting layer. Chasing a flush across your posse while balancing who gets which unlocked ability is the kind of optimization loop that keeps a 25-hour campaign from calcifying. More games should steal this.

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FAQ

Common questions

Is Hard West 2 worth it in 2026?

Hard West 2 is a great combat system in a merely adequate game, and that ratio is more interesting than a higher, flatter score would be. Our experts scored Hard West 2 7.8 out of 10 — recommended.

Is Hard West 2 good?

With a score of 7.8 out of 10, Hard West 2 lands in our recommended band. Innovation is its strongest category at 9.0 out of 10. Utility is the weakest at 7.0.

How much does Hard West 2 cost?

Hard West 2 costs $29.99. Its Value category scores 8.0 out of 10.

What do users like most about Hard West 2?

Bravado is a genuine mechanical invention that reshapes the genre's core loop. Ricochet turns environmental clutter into a real tactical vocabulary.

What do users dislike most about Hard West 2?

Chain-kill design punishes improvisation and quietly demands save-scumming. Camera and targeting previews fight you at the worst moments.

What platforms is Hard West 2 available on?

Hard West 2 is available on Steam.

Who makes Hard West 2?

Hard West 2 is made by Ice Code Games.

What are good Hard West 2 alternatives?

The closest alternatives to Hard West 2 are Dujanah, Forgive Me Father, Gibbon: Beyond the Trees.

Is our Hard West 2 review up to date?

We last refreshed our Hard West 2 review in Aug 2026.

About this review

How we scored Hard West 2

Hard West 2 was scored on Design, Innovation, Value and Utility — each from 1 to 10, with the same rubric as every other game in its category — for an overall 7.8. Research and drafting follow Rankeno's fixed editorial rules; the rubric, the checks before publishing and the decision to publish are ours. Published Aug 12, 2026.

Editorial disclaimer The reviews and scores on this site are based on our editorial team's independent analysis and personal opinions. While we strive for objectivity, gaming experiences can be subjective. We are not compensated by developers for these scores.

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7.8Hard West 2Steam