Fizzpack Express

Arcade gameSkim spark bars on a soda jetpack to charge a FIZZ RUSH

Fizzpack Express

Fizzpack Express

Skim spark bars on a soda jetpack to charge a FIZZ RUSH

© 2026 Rankeno. All rights reserved.

Leaderboard

How to play

A one-button jetpack endless runner: hold to rise on a shaken bottle of fizz, let go to drop, and skim past spark bars for CLOSE and RAZOR near misses. Fill the FIZZ meter and the bottle uncorks a rush that smashes through obstacles, across 100 levels in ten chapters with four ride-in vehicles.

  1. Hold Space, the mouse button or your finger to fly up; let go and the courier drops.
  2. Pass a hazard with little room to spare for a CLOSE, or by a hair for a RAZOR. Near misses less than 2.5 seconds apart build a chain up to ×8.
  3. Every near miss ticks the FIZZ meter and a RAZOR ticks it twice. Fill it for a 2.2-second FIZZ RUSH that bursts through bars, gates and drones.
  4. Fly into a crate to ride a Glider, Pogo Strider, Grind Board or Bubble Sub for 12 seconds; a vehicle takes one hit for you.
  5. Fly through each level’s stamp arch without slowing down and keep at least one of your three lives.

Controls

  • Hold Space, ↑, W or Enter to fly
  • Let go to drop (mouse: hold the button)
  • P or Esc to pause

On a touchscreen: Press and hold anywhere to fly; lift your finger to drop.

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About Fizzpack Express

Fizzpack Express is a side-scrolling endless runner with a jetpack, played with a single button. A delivery courier straps a shaken bottle of fizz to their back and races through ten chapters: the Warehouse, the Lab, the Aqueduct, City Rooftops, a Neon Arcade, the Factory, the Ice Caves, a Volcano Lab, a Space Elevator and finally The Core. Hold to rise on the bubbling plume, let go to fall, and thread the gaps between spark bars, sliding gates, rotor bars, water jets, courier drones, sweep beams, press gates, icicles, lava geysers, fireballs and pulse walls. The twist is the FIZZ meter: every obstacle you skim past fills it, and a full bottle uncorks a FIZZ RUSH that blasts through whatever comes next. The run never pauses. Your speed climbs from 22 metres per second toward a top speed of 37, each level ends at a stamp arch you fly straight through, levels 5, 15, 25 and so on are Cap Rush bonus levels packed with bottle caps, and on every tenth level a boss machine lobs its hazards into your path. After level 100 the chapters return as endless Overdrive remixes.

Fizzpack Express is an original Rankeno Play game that first came out in 2026. It runs free in any modern browser on a phone, tablet or computer with nothing to download, and every finished run can go on the ranked Rankeno Play leaderboards.

Game facts

Category
Arcade
Scores
Points, highest wins
Works on
Desktop and phone browsers
Made by
Rankeno

Fizzpack Express tips and strategy

  • A CLOSE is worth 25 points times your chain times the chapter number, and a RAZOR, with less than a fifth of your own height to spare, is worth 60. Chain them less than 2.5 seconds apart and the multiplier climbs to ×8, so a string of skims through a stack of gates pays far more than a cautious line down the middle.
  • Bottle cap lines trace a reachable path through the next openings, and on level 1 they deliberately run close to the first bars. Every cap pays 10 points times the chapter, and catching a whole line adds 5 points per cap times the chapter on top.
  • The FIZZ meter needs 6 near misses on the early levels and 10 by level 100, and a RAZOR counts double. The rush lasts 2.2 seconds at 60 percent extra speed and each obstacle you smash pays 50 points times the chapter; cave walls and sweep beams cannot be smashed, but they cannot touch you during the rush either.
  • Vehicles last 12 seconds and absorb exactly one hit. The Glider climbs while you hold and dives when you let go; pull out of a dive just above the floor for a SWOOP worth 40 points times the chapter. The Pogo Strider stomps spark bars from above, the Grind Board rides along flat bars for 2 points times the chapter per metre, and the Bubble Sub flips the control (hold to dive, let go to float) with caps worth double.
  • Each stamp arch pays 100 points times the level number, doubled when you lost no life on that level. On boss levels, grab 4 of the 6 falling fuses (5 of 7 from level 50, 6 of 8 from level 100) to overload the boss for 2,000 points times the chapter and a life back.
  • You start with three lives and can carry five. A hit makes you blink for 1.5 seconds while you keep flying, a Shield bubble pops in your place, and from level 15 a Spare Can adds a life.

Fizzpack Express FAQ

How many levels and power-ups does Fizzpack Express have?
There are 100 designed levels in ten chapters, and each chapter brings a new kind of obstacle; after level 100 the run continues with endless remix levels. Eight power-ups unlock on the way: the Magnet on level 1, the Glider on 2, the Shield on 3, the Fizz Shot on 4, the Pogo Strider on 6, the Grind Board on 13, the Spare Can on 15 and the Bubble Sub on 23.
Does Fizzpack Express ever stop between levels?
The run never stops for a level change: each level ends at a stamp arch that you fly straight through, the speed never drops back, and a hit costs a life without freezing the screen: the courier blinks for 1.5 seconds and keeps going. The only pause is the one you choose.
Is Fizzpack Express free to play?
Yes. Fizzpack Express is free on Rankeno Play and runs in your web browser, so there is nothing to download or install. You can play straight away as a guest; a free account is only needed to save scores to the leaderboards.
Can I play Fizzpack Express on my phone or tablet?
Yes. It runs in mobile and desktop browsers, and the landscape stage scales to fit your screen. On a touchscreen: press and hold anywhere to fly; lift your finger to drop. On a computer: Hold Space, ↑, W or Enter to fly; let go to drop (mouse: hold the button).
How do the Fizzpack Express leaderboards work?
When you are signed in, every finished run is submitted automatically; a run you leave part-way does not count. Played as a guest? Sign in within an hour in the same browser tab and your guest scores are posted too. Boards rank one best score per player (highest points first) for Today, This week and All time, globally or among your friends. Today and This week reset at midnight UTC, and the week starts on Monday.