Another Crab's Treasure

The Ocean’s Answer to Exhausting Innovation

by Aggro Crab

Action gameSteamSwitchPlayStationXbox$29.99

Reviewed by the Rankeno Action DeskUpdated Oct 2026

Another Crab's Treasure is an Action game for Steam, Nintendo Switch, PlayStation and Xbox. It scores 8.7 out of 10 — Great.

8.7Great#131 of 785 Action games

How it scored How we score

  • Design8.5
  • Innovation8.5
  • Value8.5
  • Utility8.5

Each of the four criteria is scored out of 10. The headline score is our editorial verdict across them — weighing all four rather than taking an arithmetic average — and every review publishes the breakdown so you can see where the verdict came from.

How this score compares with every review we publish — Score atlas.

In one line

Aggro Crab’s Another Crab’s Treasure navigates the treacherous waters of the soulslike genre with real skill, offering a legitimately challenging experience and an innovative, accessible entry point — a strong recommendation with a few reservations, and proof that deep gameplay can wear a charming disguise.

Released Apr 25, 2024

The verdict

What we liked

  • Innovative shell-swapping combat
  • Genuine, thoughtful accessibility
  • Charming, distinctive art direction

What could be better

  • Difficulty curve might still deter some
  • Scaled-back visuals on Switch
  • Some mechanics could benefit from deeper tutorialization

Pricier than 77% of the 732 Action games we price-check.

Is it for you?

Best for

  • Soulslike enthusiasts looking for genre innovation and a fresh perspective.
  • Players interested in challenging action RPGs but who appreciate robust accessibility options.
  • Anyone who enjoys quirky, well-crafted indie games with deep combat.

More reviewed in Action

Overview

In an industry too often content with iterative sequels and safe bets, Another Crab’s Treasure, from the defiantly named Aggro Crab, injects a jolt of vibrant, crustacean-infused originality into the notoriously demanding soulslike genre. This is a carefully crafted underwater odyssey where players inhabit the minuscule yet mighty Kril, a hermit crab forcibly separated from his home. The premise—a soulslike protagonist whose core defense is literally a disposable shell—is brilliant in its simplicity and rich in its implications for gameplay. Marketed as a demanding adventure with a conscience, the game stands out by actively seeking to broaden its audience without diluting its core challenge. It’s a calculated risk, offering a full suite of assist options alongside the unforgiving combat that genre veterans crave. This duality positions Another Crab’s Treasure as a notable title, not just for Aggro Crab, but for accessibility in high-difficulty games, demonstrating that a demanding experience and an inviting one are not mutually exclusive. Its art style, a striking blend of whimsical charm and environmental decay, promises a world as memorable as its punishing encounters.

Key features

  • Dynamic Shell Mechanics: Kril can scavenge and utilize over 50 distinct shells, each providing unique defensive stats, elemental resistances, and active abilities, fundamentally altering combat strategy and rewarding environmental awareness.
  • “Umami Techniques” Combat System: Beyond basic attacks, players unlock powerful Umami Techniques by learning from various sea creatures, adding a strategic layer of special moves and spells that can turn the tide of difficult encounters.
  • Granular Accessibility Options: The game incorporates thoughtful assist features, including reducing damage taken, increasing parry windows, and even providing a gun for Kril, allowing a broad spectrum of players to tailor the difficulty to their comfort level without compromising the core design.

Analysis

To call Another Crab’s Treasure merely a “soulslike with crabs” is to profoundly miss the point. Aggro Crab has taken the established tenets of the genre—deliberate combat, environmental storytelling, punishing boss encounters, and the exquisite agony of lost progress—and filtered them through a lens of genuine innovation and self-aware charm. The gameplay loop is built around a constant dance between desperation and discovery. Kril’s vulnerability without a shell is designed to be palpable, creating a visceral need to scavenge. Each new shell acts as a temporary identity, a combat style, and a resource to be managed. Losing a hard-won shell in a brutal fight creates genuine tension, far more than the abstract loss of durability points in other titles. This constant permutation of defensive and offensive capabilities forces players to adapt, to constantly rethink their approach, echoing the genre’s core tenet of learning through failure but with a decidedly more tangible consequence.

The combat design is precise, demanding careful timing for dodges, parries, and counter-attacks. Enemies hit hard, telegraph their moves, and require pattern recognition—all hallmarks of a well-designed soulslike. Yet, the cleverness lies in the Umami Techniques. These special attacks often serve as crucial crowd control, ranged options, or burst damage windows that become essential tools in Kril’s limited arsenal. Learning them reads as genuine progression, a reward for understanding the underwater ecosystem rather than simply grinding for levels. The game smartly ties these abilities to the environment, encouraging exploration and interaction with its quirky inhabitants.

What truly sets Another Crab’s Treasure apart, however, is its audacious approach to accessibility. For years, the soulslike community has debated difficulty as a sacrosanct pillar, often gatekeeping the genre. Aggro Crab has sidestepped this entirely by offering a suite of assist options that aren’t tacked-on “easy modes” but rather granular controls over specific mechanics. Want to take less damage? No problem. Struggling with parry timing? Extend the window. Here’s a gun. It’s a design statement, allowing players to engage with the narrative and world design without being perpetually stonewalled by mechanical hurdles. It respects the player’s time and desire to experience the game on their own terms, a progressive stance that other developers in the genre would do well to emulate. This thoughtful implementation keeps the challenge intact for veterans while genuinely inviting newcomers to the party, perhaps even fostering a new wave of soulslike enthusiasts. The user experience flow is thus less about rigid adherence to a single difficulty curve and more about empowering the player to sculpt their own journey through Kril’s world, a rare and commendable achievement.

The world design of the “vibrant yet decaying underwater kingdom” is more than just a pretty backdrop. It’s a character in itself, full of hidden paths, environmental puzzles, and clever shortcuts that unfold as Kril explores. The level design often loops back on itself, a classic soulslike trope that feels fresh and natural within the context of an interconnected ocean floor. Each area, from sunken cities to treacherous coral reefs, feels distinct and populated by a menagerie of charmingly grotesque adversaries.

Visuals & performance

Visually, Another Crab’s Treasure opts for a distinctive and charming art style that belies its challenging gameplay. The aesthetic is bright, colorful, and cartoonish, yet it never shies away from showcasing the inherent grit and danger of its oceanic setting. This juxtaposition is highly effective; the adorable character designs and whimsical animations should make the crushing defeats less soul-crushing and the victories all the more satisfying. The UI design is clean, functional, and intuitive, prioritizing clarity during combat and inventory management. A 3D game of this scope is reasonably light on hardware, and the stylized art direction is well suited to holding up across platforms. The visual feedback for attacks and damage appears clear, and the overall polish contributes significantly to the immersive experience.

Platform nuances

On Steam, the game benefits from the greater horsepower of modern PCs, and the visual fidelity should shine on higher-end machines, allowing the vibrant art style to truly pop. Keyboard and mouse support is on offer for a game of this type, though a gamepad is the more traditional soulslike choice.

For Nintendo Switch players, the charming art style translates naturally to handheld mode, making it a good companion for on-the-go play. Resolution and graphical details are predictably scaled back to accommodate the hardware, but the stylized aesthetic is built to survive that kind of scaling, and the core gameplay design remains intact. As with any demanding action game on Switch, players sensitive to graphical compromises should temper expectations in the busiest sections.

Final verdict

Another Crab’s Treasure is a strong game on its own terms. Aggro Crab has evolved the formula, demonstrating that the genre can be both punishingly difficult and welcomingly accessible. The shell mechanics are a standout idea, forcing constant tactical adjustments and fostering a uniquely engaging combat rhythm. Its charming aesthetic provides a delightful counterpoint to its rigorous demands, making every victory feel earned and every defeat a clear lesson learned. This is a game that respects its predecessors while charting its own course, offering a compelling model for how challenging games can approach player inclusion. It’s a persuasive argument for innovation, proving that even the most well-trodden genres still have plenty of secrets hidden beneath the waves. We rate it a clear recommendation, with reservations worth weighing before diving in.

Reviewed by the Rankeno Action Desk. Scores are out of 10; the overall score is the desk’s editorial judgement, informed by the four sub-scores above. How we review

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Store facts (last checked Oct 2026)

Price
$29.99
Store ratings
17,024

Quick facts

Developer
Aggro Crab
Released
Apr 25, 2024
From
$29.99
Genres
Action, Adventure, Indie

Questions about Another Crab's Treasure

Is Another Crab's Treasure worth it?

Another Crab's Treasure is a strong game on its own terms. Our editors scored Another Crab's Treasure 8.7 out of 10, which puts it in our Great band.

Why does Another Crab's Treasure score 8.7 out of 10?

With a score of 8.7 out of 10, Another Crab's Treasure lands in our Great band. Design is its strongest category at 8.5 out of 10.

What do our editors like most about Another Crab's Treasure?

Innovative shell-swapping combat. Genuine, thoughtful accessibility.

What do our editors say is Another Crab's Treasure's biggest weakness?

Difficulty curve might still deter some. Scaled-back visuals on Switch.

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