Resident Evil 4 (2023 Remake)
game
•Updated Aug 2026iOS

Resident Evil 4 (2023 Remake)

byCAPCOM Co., Ltd.

Capcom didn't just restore a classic — it rebuilt one of gaming's most influential action games with enough confidence to cut, rewrite, and improve the sacred text. On Steam, this is essential. On iPhone, it's an impressive tech demo with an asterisk the size of a 70GB install.

Get it$39.99

Where it ranks in Action

Scores 9.4 against a category average of 8.6 — top 4% of the 763 Action games we've reviewed.

Scores

Score breakdown

How we weighted the criteria

Design
9.8/10
Innovation
8.5/10
Value
9/10
Utility
9.5/10

Our strongest category here is Design (9.8/10); the weakest is Innovation (8.5/10).

Price
$39.99
one-time or subscription
Released
Mar 23, 2023
Platforms
iOS · Steam
Developer
CAPCOM Co., Ltd.
Age rating
17+
Store rating
3.9 ★ · 2,020 ratings
from the app store listing
Metacritic
91 / 100

More iPhone & iPad app reviews

Quick summary

Resident Evil 4 (2023 Remake) (iOS) — scored 9.4: Capcom didn't just restore a classic — it rebuilt one of gaming's most influential action games with enough confidence to cut, rewrite, and improve th...

Pros

  • Best-in-class combat loop; the parry system elevates everything
  • Ashley redesign turns the original's weakest mechanic into a strength
  • Gorgeous, performant RE Engine work on capable hardware

Cons

  • iOS touch controls undermine timing-critical gameplay
  • ~70GB mobile install with steep hardware requirements
  • Some beloved 2005 content and camp was cut or reworked

Verdict

Is Resident Evil 4 (2023 Remake) worth it?

Most remakes are museum work — careful restoration, glass case, don't touch. Resident Evil 4 (2023) is the rarer thing: a remake with editorial judgment. Capcom kept the skeleton, rebuilt the muscle, and had the nerve to cut what didn't serve the new whole. The result is simultaneously a better horror game and a better action game than its legendary source, which shouldn't be possible and is.

The Steam release is an unqualified recommendation — one of the finest action-horror games ever made, at any price it's currently selling for. The iOS port is a genuine engineering flex undercut by storage demands, pricing, and the physics of touchscreens. Buy it on PC. Marvel that the phone version exists. Play it with a controller or not at all.

Pros

  • Best-in-class combat loop; the parry system elevates everything
  • Ashley redesign turns the original's weakest mechanic into a strength
  • Gorgeous, performant RE Engine work on capable hardware
  • Generous structure: NG+, free Mercenaries, meaty paid DLC

Cons

  • iOS touch controls undermine timing-critical gameplay
  • ~70GB mobile install with steep hardware requirements
  • Some beloved 2005 content and camp was cut or reworked
  • Island act still trails the village and castle

Pricing: $39.99

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Gallery

Screenshots

4 screenshots · tap to enlarge

What stands out

Key features

  1. Knife parries and a durability economy: The knife is no longer a backup tool; it's the spine of the combat system. Parrying a chainsaw mid-swing is the single best new sensation in the game — and the durability cost means you're always rationing your safety net.
  2. The attaché case, still undefeated: Inventory management as spatial puzzle. Scavenged ammo, herbs, and crafting materials compete for grid space, and the tension between "take the treasure" and "keep the rifle rounds" never stops being a real decision.
  3. The Merchant's upgrade loop: Treasures found in the field convert into weapon upgrades through gaming's most beloved arms dealer. It's a clean economic loop that turns exploration into tangible firepower.
  4. Redesigned encounters and expanded side content: Boss fights have been rebuilt rather than retraced, stealth takedowns add a quiet option the original never had, and blue-request side quests give the Merchant economy more inputs.
  5. Post-launch done right: Mercenaries mode arrived free; Separate Ways is paid but substantial. No microtransaction sludge in the core experience.

Full review

Resident Evil 4 (2023 Remake) in depth

Bottom Line: Capcom didn't just restore a classic — it rebuilt one of gaming's most influential action games with enough confidence to cut, rewrite, and improve the sacred text. On Steam, this is essential. On iPhone, it's an impressive tech demo with an asterisk the size of a 70GB install.

The Combat Loop

The 2005 game's genius was making you stand still to shoot — vulnerability as a mechanic. The remake lets you move and fire, which should break everything, and doesn't. Capcom rebalanced around aggression: enemies flank harder, close distance faster, and mutate mid-fight. The parry is the keystone. It converts panic into rhythm — a pitchfork thrust becomes an opening, a thrown hatchet becomes a deflection, and suddenly a mob fight plays less like a shooting gallery and more like crowd-control choreography. Kneecap a Ganado, roundhouse the stagger, parry the guy behind you. When the loop clicks, nothing else in the genre feels this good.

Resource scarcity keeps the power fantasy honest. Ammo drops respond to what you're carrying, but never generously enough to feel safe. Crafting gunpowder into the right ammo type is a constant micro-decision, and the game punishes hoarders and spendthrifts alike. This is the tight resource management the survival-horror genre keeps promising and rarely delivers — pressure without tedium.

Ashley, Fixed

The original's escort mechanics were tolerated, not loved. The remake's smartest structural change is removing Ashley's health bar entirely: she gets downed, you pick her up, and the failure state only triggers if enemies carry her off. She hides on command, follows intelligently, and — crucially — the writing gives her agency and a personality beyond "cargo." A section where you briefly play as her is genuinely unnerving. Turning the game's most infamous weakness into a strength is the clearest evidence this remake was built by people who understood why the original worked, not just that it worked.

What Got Cut, and Whether It Matters

Purists will notice absences. Some set pieces from 2005 are gone or heavily reworked, certain camp-classic line readings didn't survive the tonal overhaul, and the QTE-heavy sequences were mercifully executed off-screen. I'll take the trade. The remake's Salazar is less quotable but more coherent; the village siege hits harder without the B-movie wink. Where the original was a haunted carnival, this is a horror film that occasionally smirks. A few cuts sting — but "reverent" and "good" are different goals, and Capcom correctly chose the second one.

Pacing and Structure

The three-act structure — village, castle, island — remains, and the island (historically the weakest act) received the heaviest renovation. It's still the softest stretch, now merely good rather than a slog. Side quests threaded through the campaign give backtracking a purpose without bloating the runtime. At 15–20 hours with a New Game+ that meaningfully changes your arsenal, plus Mercenaries for score-chasers and Separate Ways for the Ada faithful, the content-to-padding ratio is exceptional. Nothing here exists to inflate a playtime metric.

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Top in Action

How Resident Evil 4 (2023 Remake) ranks among our 763 published Action reviews.

RankNameOur scorePlatformsPrice
#1CelesteScores 0.4 higher than Resident Evil 4 (2023 Remake) · Also on Steam9.8Steam, Nintendo Switch$19.99
#1Deus ExScores 0.4 higher than Resident Evil 4 (2023 Remake) · Also on Steam9.8Steam$6.99
#1God of War (2018)Scores 0.4 higher than Resident Evil 4 (2023 Remake) · Also on Steam9.8Steam$49.99
#30Resident Evil 4 (2023 Remake)This review9.4iOS, Steam$39.99

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FAQ

Common questions

Is Resident Evil 4 (2023 Remake) worth it?

Most remakes are museum work — careful restoration, glass case, don't touch. Our experts scored Resident Evil 4 (2023 Remake) 9.4 out of 10 — best in class.

Why does Resident Evil 4 (2023 Remake) score 9.4 out of 10?

With a score of 9.4 out of 10, Resident Evil 4 (2023 Remake) lands in our best in class band. Design is its strongest category at 9.8 out of 10. Innovation is the weakest at 8.5.

What do our experts like most about Resident Evil 4 (2023 Remake)?

Best-in-class combat loop; the parry system elevates everything. Ashley redesign turns the original's weakest mechanic into a strength.

What do our experts say is Resident Evil 4 (2023 Remake)'s biggest weakness?

iOS touch controls undermine timing-critical gameplay. ~70GB mobile install with steep hardware requirements.

About this review

How we scored Resident Evil 4 (2023 Remake)

Resident Evil 4 (2023 Remake) was scored on Design, Innovation, Value and Utility — each from 1 to 10, with the same rubric as every other game in its category — for an overall 9.4. Research and drafting follow Rankeno's fixed editorial rules; the rubric, the checks before publishing and the decision to publish are ours. Published Aug 16, 2026.

Editorial disclaimer The reviews and scores on this site are based on our editorial team's independent analysis and personal opinions. While we strive for objectivity, gaming experiences can be subjective. We are not compensated by developers for these scores.

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